TRIANGLE STRATEGY
TRIANGLE STRATEGY has an nxnative game profile. Check its developer notes for platform-specific details.
60 帧提升只在上面列出的确切更新版本上有效,其他版本不带此提升。
详细信息
| 标题 ID | 0100CC80140F8000 |
|---|---|
| 版本 | 1.1.1 |
| SDK | 12.3.2 |
| 引擎 / 开发商 | Unreal Engine 4.27 |
| 图形 API | NVN |
| 帧率 | 60 帧(Switch 上为 30 帧) |
运行情况 (仅英文)
See the linked per-game profile for tested builds, platform details and known limitations.
Update 1.1.1 (v262144) over the base game, SDK 12.3.2 (the same sdk and movie builds as OCTOPATH TRAVELER II). Square Enix / Artdink, Unreal Engine 4.27.0 (SDK MW+EpicGames+UnrealEngine-4_27_0): everything in one pak (Newera/Content/Paks/Newera-Switch.pak, 5.85 GB), NVN, PhysX, CRIWARE sound (a 6-channel AudioOut beside the audio renderer), the title's background movies through the SDK's movie module. Modules main, subsdk0 (the movie module) and sdk. 60 fps (30 on the Switch) by the host's write of Unreal's present interval.
已知问题
- 暂无已知问题。
打包
把基础游戏和更新(NSP 或 XCI)放进同一个文件夹,然后运行:
python3 scripts/build_ipa_from_nsp.py ~/Games/triangle-strategy -k ~/keys/prod.keys