The Legend of Zelda: Skyward Sword HD
The Legend of Zelda: Skyward Sword HD has an nxnative game profile. Check its developer notes for platform-specific details.
Ayrıntılar
| Başlık kimliği | 01002DA013484000 |
|---|---|
| Sürüm | 1.0.1 |
| SDK | 11.4.0 |
| Motor / geliştirici | Nintendo's Wii-era engine, ported by Tantalus |
| Grafik API | NVN |
| Kare hızı | Switch'teki gibi |
Nasıl çalışıyor (Yalnızca İngilizce)
See the linked per-game profile for tested builds, platform details and known limitations.
Update 1.0.1 (v65536) over the base game, SDK 11.4.0. Nintendo's Wii-era engine, ported by Tantalus, on NVN. Modules main, subsdk0 (GLSLC, NVN's runtime shader compiler), subsdk1 (NintendoSDK_movie) and sdk. Tested on the Mac only, from a new game through the opening to Skyloft: 60 fps, about 1.8 GB resident, no red lines. Combat, the Sailcloth, flight, the dungeons and the iPhone are not tested here; the reporter of issue #928 played on through the Sailcloth tutorial on 1.0.0 and 1.0.1.
Bilinen sorunlar
- Bilinen yok.
Paketleme
Ana oyunu ve güncellemeyi (NSP veya XCI) tek bir klasöre koy, sonra şunu çalıştır:
python3 scripts/build_ipa_from_nsp.py ~/Games/the-legend-of-zelda-skyward-sword-hd -k ~/keys/prod.keys