Use a portal gun to solve physics-based test chambers under the watch of the sarcastic GLaDOS.
| Desenvolvedor | Valve |
|---|---|
| Lançamento no Switch | 2007; Switch 2022 |
| Gênero | Quebra-cabeça |
| ID do título | 01007BB017812000 |
| Versão | 1.0.3 |
| SDK | 13.3.0 |
| Engine / desenvolvedora | Valve's Source engine (28 NROs) |
| API gráfica | NVN |
| Tamanho do IPA | ~2.6 GB |
| Layout de toque padrão | 3D |
| Taxa de quadros | Como no Switch |
Update 1.0.3 (v196608) over the base game, SDK 13.3.0. Valve's Source engine as NVIDIA Lightspeed Studios ported it to the Switch: main is a 0.5 MB launcher with SDL, and the engine is 28 NRO modules (nro/.nro in the RomFS, registered by .nrr/launcher_main.nrr) loaded with nn::ro. It renders with NVN, its D3D9 layer linked into materialsystem.nro. Modules main, subsdk0 (GLSLC), subsdk2 (NintendoSDK_movie) and sdk; subsdk1 is NVIDIA's OpenGL driver and is never loaded.
Coloque o jogo base e a atualização (NSP ou XCI) em uma pasta e execute:
python3 scripts/build_ipa_from_nsp.py ~/Games/portal -k ~/keys/prod.keys