Portal 2
Portal 2 runs natively on iPhone and iPad with nxnative.
Details
| Titel-ID | 0100ABD01785C000 |
|---|---|
| Versie | 1.0.3 |
| SDK | 13.3.0 |
| Engine / ontwikkelaar | Valve's Source engine (21 NROs) |
| Grafische API | NVN |
| Framerate | Zoals op de Switch |
Hoe het draait (Alleen Engels)
Update 1.0.3 (v196608) over the base game, SDK 13.3.0. Valve's Source engine as NVIDIA Lightspeed Studios ported it to the Switch, the same port as Portal: main is a 1.7 MB launcher with SDL, and the engine is 21 NRO modules (nro/.nro in the RomFS, registered by .nrr/launcher_main.nrr) loaded with nn::ro. It renders with NVN, its D3D9 layer linked into materialsystem.nro. Modules main, subsdk0 (GLSLC) and sdk, the same sdk and subsdk0 builds as Portal's; subsdk1 is NVIDIA's OpenGL driver and is never loaded. No movie module: the title menu's background is a still scene.
Bekende problemen
- Geen bekend.
Packen
Zet de basisgame en de update (NSP of XCI) in één map en voer uit:
python3 scripts/build_ipa_from_nsp.py ~/Games/portal-2 -k ~/keys/prod.keys