Atelier Ryza: Ever Darkness & the Secret Hideout DX
Atelier Ryza: Ever Darkness & the Secret Hideout DX has an nxnative game profile. Check its developer notes for platform-specific details.
Details
| Titel-ID | 0100199023B2E000 |
|---|---|
| Versie | 1.2.0 |
| SDK | 18.3.2 |
| Engine / ontwikkelaar | Gust's engine on Koei Tecmo's KTGL |
| Grafische API | NVN |
| Framerate | Zoals op de Switch |
Hoe het draait (Alleen Engels)
See the linked per-game profile for tested builds, platform details and known limitations.
Update 1.2.0 (v65536; the title screen says "Ver. 1.02") over the base game, SDK 18.3.2. Gust's engine on Koei Tecmo's KTGL (KtglFsThread_Host, KTSL2 sound) on NVN. Modules main, subsdk0 (NintendoSDK_movie: the opening movie) and sdk. The DLC NSP is a licence only. Plays on the Mac at 30 fps, as on the Switch: the opening movie, the title, a new game through the opening story into the field on Kurken Island (walking, the menu, the map), and a load of that save. An unsigned IPA has not been built; iOS is untested.
Bekende problemen
- Geen bekend.
Packen
Zet de basisgame en de update (NSP of XCI) in één map en voer uit:
python3 scripts/build_ipa_from_nsp.py ~/Games/atelier-ryza-ever-darkness-the-secret-hideout-dx -k ~/keys/prod.keys