A 2D Mario in which Wonder Flowers bend the level around you: pipes come alive, enemies rain down, and the rules change on the spot.
| Sviluppatore | Nintendo EPD |
|---|---|
| Uscita su Switch | 2023 |
| Genere | Piattaforme |
| ID titolo | 010015100B514000 |
| Versione | 1.2.1 |
| SDK | 16.2.12 (1.0.0: 16.2.0) |
| Motore / sviluppatore | Nintendo EPD |
| API grafica | NVN |
| Dimensione IPA | ~4 GB |
| Layout touch predefinito | 3D |
| Frame rate | Come su Switch |
The reference profile of the project. Its shaders are extracted from the game's RomFS and translated to Metal.
Base game v0 (1.0.0, SDK 16.2.0), update 1.0.1 (v65536, SDK 16.2.0; short Mac crash regression only) and update 1.2.1 (v327680, a new main build on SDK 16.2.12); the profile records these builds and packs 1.2.1 by default. Nintendo EPD's engine (sead, agl), on NVN 55 (it requires 55.x with minor ≥ 15). Modules main and sdk. The first game of this repository, after Diablo II: Resurrected in d2r-mobile: much of the host was brought up on it. Plays on the iPhone. The README lists its IPA at about 4 GB.
Metti il gioco base e l'aggiornamento (NSP o XCI) in una cartella ed esegui:
python3 scripts/build_ipa_from_nsp.py ~/Games/super-mario-bros-wonder -k ~/keys/prod.keys