A Pokémon adventure in Lumiose City with real-time battles in a redeveloped urban setting.
| Sviluppatore | Game Freak / The Pokémon Company |
|---|---|
| Uscita su Switch | 2025 |
| Genere | GdR |
| ID titolo | 0100F43008C44000 |
| Versione | 2.0.2 |
| SDK | 19.3.11 |
| Motore / sviluppatore | Game Freak (Trinity) |
| API grafica | NVN |
| Dimensione IPA | ~6 GB |
| Layout touch predefinito | 3D |
| Frame rate | Come su Switch |
Trinity engine: FlatBuffers packs, every file Oodle-compressed, decoded with the game's own decoder. Characters are skinned with transform feedback.
Update 2.0.2 (v393216) over the base game, SDK 19.3.11 (NVN 55). Game Freak's Trinity engine with Havok 2022.2 on NVN. Modules main and sdk. Started from the provisional profile the NSP script wrote from its survey (dm/games/profile_guess.py). Playable on the iPhone at 30 fps with a memory footprint of about 2 GB; on the Mac brought up through the language select, character creation, the opening and the first minutes of play in Lumiose City at a steady 30 fps.
Metti il gioco base e l'aggiornamento (NSP o XCI) in una cartella ed esegui:
python3 scripts/build_ipa_from_nsp.py ~/Games/pokemon-legends-z-a -k ~/keys/prod.keys