Command tiny Pikmin to rescue castaways, and explore with the dog-like Oatchi in a sprawling garden world.
| Sviluppatore | Nintendo EPD |
|---|---|
| Uscita su Switch | 2023 |
| Genere | Strategia |
| ID titolo | 0100B7C00933A000 |
| Versione | 1.1.1 |
| SDK | 10.4.8 |
| Motore / sviluppatore | Unreal Engine 4.26.2 |
| API grafica | NVN |
| Dimensione IPA | ~10.8 GB |
| Layout touch predefinito | 3D |
| Frame rate | Come su Switch |
Update 1.1.1 (v262144) over the base game, SDK 10.4.8 (its own sdk build). Nintendo EPD / Eighting, Unreal Engine 4.26.2 (Carrot4; SDK MW+EpicGames+UnrealEngine-4_26_2 in main), NVN, PhysX 3.4, Wwise (its own AudioOut sink, Opus through the host's software decoder), VP9 movies through Unreal's Switch media player and the SDK's movie module. Modules main, subsdk0 (the movie module: the title and the opening are VP9 movies) and sdk. Plays on the iPhone (IPA 10.8 GB); 30 fps, as on the Switch.
Metti il gioco base e l'aggiornamento (NSP o XCI) in una cartella ed esegui:
python3 scripts/build_ipa_from_nsp.py ~/Games/pikmin-4 -k ~/keys/prod.keys