Bigger bosses and a new Umbran Climax: Bayonetta's stylish gun-and-combo action, one step further.
| Sviluppatore | PlatinumGames |
|---|---|
| Uscita su Switch | 2018 |
| Genere | Azione |
| ID titolo | 01007960049A0000 |
| Versione | 1.2 |
| SDK | 3.6.0 |
| Motore / sviluppatore | PlatinumGames' engine (Wii U form) |
| API grafica | NVN |
| Dimensione IPA | ~12.5 GB |
| Layout touch predefinito | 3D |
| Frame rate | Come su Switch |
Update 1.2 (v131072) over the base game, SDK 3.6.0 (no other game's sdk build), the oldest SDK until OCTOPATH TRAVELER's 3.5.1. PlatinumGames' own engine in its Wii U form (not Bayonetta 3's) on NVN. Modules main, subsdk0 (NVN's GLSLC: main imports glslcCompile but did not call it on the route below) and sdk. Wwise sound through two 6-channel AudioOuts; CRI's file system (CPK) and Sofdec movies (USM), both decoded by the game's own code. Plays on the iPhone (IPA 12.5 GB). Bayonetta runs on the same sdk and subsdk0 builds.
Metti il gioco base e l'aggiornamento (NSP o XCI) in una cartella ed esegui:
python3 scripts/build_ipa_from_nsp.py ~/Games/bayonetta-2 -k ~/keys/prod.keys