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Balatro

A poker-based deckbuilder where Jokers rewrite the scoring rules and a single lucky hand can break the game open.

Balatro

Dettagli

SviluppatoreLocalThunk / Playstack
Uscita su Switch2024
GenereRoguelike
ID titolo0100CD801CE5E000
Versione1.1.3
SDK18.3.2
Motore / sviluppatoreLÖVE 11.4 (love-nx, LuaJIT, SDL)
API graficaOpenGL
Dimensione IPA~82 MB
Layout touch predefinito3D
Frame rateCome su Switch

Come gira (Solo in inglese)

Update 1.1.3 (v851968), SDK 18.3.2. LÖVE 11.4 ("Mysterious Mysteries", love-nx) with LuaJIT 2.1.0-beta3 in its interpreter and SDL: the game is Lua source in the RomFS (main.lua, game.lua, engine/, functions/), its pictures PNG, its sound Ogg Vorbis through OpenAL Soft on the audio renderer. It renders with OpenGL, not NVN: NVIDIA's desktop GL 4.5 through EGL, which the host implements on Metal (dm/gfx/gl/hle_gl.m) on the core profile's paths. Modules main and sdk; sdk is the same build as Absolum's (0100A83022A22000). subsdk0 (NVIDIA's OpenGL driver) and subsdk1 (NVIDIA's Vulkan driver) are never loaded.

Problemi noti

Impacchettare

Metti il gioco base e l'aggiornamento (NSP o XCI) in una cartella ed esegui:

python3 scripts/build_ipa_from_nsp.py ~/Games/balatro -k ~/keys/prod.keys
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