A poker-based deckbuilder where Jokers rewrite the scoring rules and a single lucky hand can break the game open.
| Sviluppatore | LocalThunk / Playstack |
|---|---|
| Uscita su Switch | 2024 |
| Genere | Roguelike |
| ID titolo | 0100CD801CE5E000 |
| Versione | 1.1.3 |
| SDK | 18.3.2 |
| Motore / sviluppatore | LÖVE 11.4 (love-nx, LuaJIT, SDL) |
| API grafica | OpenGL |
| Dimensione IPA | ~82 MB |
| Layout touch predefinito | 3D |
| Frame rate | Come su Switch |
Update 1.1.3 (v851968), SDK 18.3.2. LÖVE 11.4 ("Mysterious Mysteries", love-nx) with LuaJIT 2.1.0-beta3 in its interpreter and SDL: the game is Lua source in the RomFS (main.lua, game.lua, engine/, functions/), its pictures PNG, its sound Ogg Vorbis through OpenAL Soft on the audio renderer. It renders with OpenGL, not NVN: NVIDIA's desktop GL 4.5 through EGL, which the host implements on Metal (dm/gfx/gl/hle_gl.m) on the core profile's paths. Modules main and sdk; sdk is the same build as Absolum's (0100A83022A22000). subsdk0 (NVIDIA's OpenGL driver) and subsdk1 (NVIDIA's Vulkan driver) are never loaded.
Metti il gioco base e l'aggiornamento (NSP o XCI) in una cartella ed esegui:
python3 scripts/build_ipa_from_nsp.py ~/Games/balatro -k ~/keys/prod.keys