Open-air Hyrule, physics-driven play and freedom to go anywhere. Upgraded to 60 fps (30 fps on Switch).
How to pack itGame profile
The 60 fps upgrade only works with the exact update version listed above; other versions run without it.
| Title ID | 01007EF00011E000 |
|---|---|
| Version | 1.9.0 |
| SDK | 20 |
| Engine / developer | Nintendo EPD |
| IPA size | ~16 GB |
| Default touch layout | 3D |
| Frame rate | 60 fps (30 fps on Switch) |
The 60 fps comes from a frame step the host decides in whole vsyncs. It needs update 1.9.0. DM_FPS_TARGET=30 keeps the original 30 fps to save battery.
Put the base game and update (NSP or XCI) in one folder, then:
python3 scripts/build_ipa_from_nsp.py ~/Games/zelda-breath-of-the-wild -k ~/keys/prod.keys