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Streets of Rage 4

Streets of Rage 4 runs natively on iPhone and iPad with nxnative.

Streets of Rage 4

Details

Title ID0100EC9010258000
Version1.0.9
SDK9.3.1
Engine / developerMonoGame (C# → C++ by BRUTE)
Graphics APINVN
Frame rateAs on Switch

How it runs (English only)

Update 1.0.9 (v458752), SDK 9.3.1, on NVN (127 shaders, MonoGame effects). Modules main, subsdk0 (NintendoSDK_movie) and sdk. MonoGame for the Switch: MonoGame's and the game's C# compiled to C++ by Sickhead's BRUTE (its sources under F:/SoR4/_Code/MonoGame/Switch/Brute/), with a Boehm-style collector that stops threads at safepoints; Wwise sound through AudioOut; H.264 movies through the SDK's decoder into NVN textures. The profile is the NSP script's provisional one with only the shader group corrected (What it needs).

Known issues

Packing

Put the base game and update (NSP or XCI) in one folder, then:

python3 scripts/build_ipa_from_nsp.py ~/Games/streets-of-rage-4 -k ~/keys/prod.keys