Streets of Rage 4
Streets of Rage 4 runs natively on iPhone and iPad with nxnative.
Details
| Title ID | 0100EC9010258000 |
|---|---|
| Version | 1.0.9 |
| SDK | 9.3.1 |
| Engine / developer | MonoGame (C# → C++ by BRUTE) |
| Graphics API | NVN |
| Frame rate | As on Switch |
How it runs (English only)
Update 1.0.9 (v458752), SDK 9.3.1, on NVN (127 shaders, MonoGame effects). Modules main, subsdk0 (NintendoSDK_movie) and sdk. MonoGame for the Switch: MonoGame's and the game's C# compiled to C++ by Sickhead's BRUTE (its sources under F:/SoR4/_Code/MonoGame/Switch/Brute/), with a Boehm-style collector that stops threads at safepoints; Wwise sound through AudioOut; H.264 movies through the SDK's decoder into NVN textures. The profile is the NSP script's provisional one with only the shader group corrected (What it needs).
Known issues
- None known.
Packing
Put the base game and update (NSP or XCI) in one folder, then:
python3 scripts/build_ipa_from_nsp.py ~/Games/streets-of-rage-4 -k ~/keys/prod.keys