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Pokémon Legends: Arceus

Pokémon Legends: Arceus runs natively on iPhone and iPad with nxnative.

Pokémon Legends: Arceus

Details

Title ID01001F5010DFA000
Version1.1.1
SDK11.4.0
Engine / developerGame Freak's engine (between Sword's and Trinity)
Graphics APINVN
Frame rateAs on Switch

How it runs (English only)

Update 1.1.1 (v262144) over the base game, SDK 11.4.0. Game Freak's engine between Pokémon Sword's (0100ABF008968000) and the Trinity engine of Pokémon Scarlet and Legends: Z-A, on NVN, with Havok physics, Wwise sound and Pia / NPLN networking. Modules main, subsdk0 (the movie module, which the profile does not load: main takes nothing from it the host does not supply), subsdk1 (GLSLC) and sdk; the sdk build (b39add63…) is Kirby and the Forgotten Land's (01004D300C5AE000). Started from the provisional profile the NSP script wrote from its survey (dm/games/profile_guess.py).

Known issues

Packing

Put the base game and update (NSP or XCI) in one folder, then:

python3 scripts/build_ipa_from_nsp.py ~/Games/pok-mon-legends-arceus -k ~/keys/prod.keys