Pokémon Legends: Arceus
Pokémon Legends: Arceus runs natively on iPhone and iPad with nxnative.
Details
| Title ID | 01001F5010DFA000 |
|---|---|
| Version | 1.1.1 |
| SDK | 11.4.0 |
| Engine / developer | Game Freak's engine (between Sword's and Trinity) |
| Graphics API | NVN |
| Frame rate | As on Switch |
How it runs (English only)
Update 1.1.1 (v262144) over the base game, SDK 11.4.0. Game Freak's engine between Pokémon Sword's (0100ABF008968000) and the Trinity engine of Pokémon Scarlet and Legends: Z-A, on NVN, with Havok physics, Wwise sound and Pia / NPLN networking. Modules main, subsdk0 (the movie module, which the profile does not load: main takes nothing from it the host does not supply), subsdk1 (GLSLC) and sdk; the sdk build (b39add63…) is Kirby and the Forgotten Land's (01004D300C5AE000). Started from the provisional profile the NSP script wrote from its survey (dm/games/profile_guess.py).
Known issues
- None known.
Packing
Put the base game and update (NSP or XCI) in one folder, then:
python3 scripts/build_ipa_from_nsp.py ~/Games/pok-mon-legends-arceus -k ~/keys/prod.keys