Bastion
Bastion runs natively on iPhone and iPad with nxnative.
Details
| Title ID | 010038600B27E000 |
|---|---|
| Version | 1.0.0 |
| SDK | 5.4.0 |
| Engine / developer | Supergiant Games' engine on MonoGame 3.0 |
| Graphics API | NVN |
| Frame rate | As on Switch |
How it runs (English only)
Base game 1.0.0 (v0), SDK 5.4.0, NVN API 53.313. Supergiant Games' C# engine on MonoGame 3.0 (Microsoft.Xna.Framework, MonoGame.Framework, Version=3.0.0.0 in the XNB files) compiled into main, XACT sound banks (Content/Audio/.xgs / .xsb / .xwb) through the audio renderer, on NVN. Modules main and sdk only.
Known issues
- None known.
Packing
Put the base game and update (NSP or XCI) in one folder, then:
python3 scripts/build_ipa_from_nsp.py ~/Games/bastion -k ~/keys/prod.keys