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xbunax nxnative
xbunax/nxnative is a fork with a local WebUI build studio. It adds browser-based import and task management to nxnative and documents Windows launch and IPA build paths while retaining the upstream engine.
Third-partyChecked 3 November 2026
Requirements
- Follow FORK.md for the current Windows launcher and build prerequisites. Use a machine that can run the fork’s documented toolchain and provide a supported game dump and prod.keys.
- The fork distinguishes titles verified upstream from titles it has tested itself. Do not assume a title is verified on Windows just because it appears in the upstream games table.
Get started
- Start the WebUI or platform launcher and open the build studio.
- Import the game content, add prod.keys, and convert XCI to NSP when the workflow asks for it.
- Choose launch defaults and output options, then run the build while following the live task log.
- Download the generated IPA and any separate RomFS or game-data output, then package or install them as the fork documentation describes.
Usage & troubleshooting
- The WebUI can keep tasks outside the upstream checkout and can package the IPA and RomFS separately. Build logs and generated downloads are available from the task view.
- Its daily upstream-sync workflow keeps code newer than a hand-copied fork, but it does not validate every imported game on Windows.
- Use the fork’s own compatibility list and issue tracker when the problem appears in the WebUI or Windows wrapper; upstream issues are separate.