| Title ID | 01002B30028F6000 |
|---|---|
| Version | 1.4.1.1 |
| SDK | 15.3.2 |
| Engine / developer | MonoGame (C# compiled by BRUTE) |
| IPA size | ~0.9 GB |
| Default touch layout | 2D |
| Frame rate | As on Switch |
MonoGame for the Switch, its C# compiled to C++ by BRUTE. Its shaders are MonoGame effects (MGFX) in its XNB files and in main. It needed no host change.
Put the base game and update (NSP or XCI) in one folder, then:
python3 scripts/build_ipa_from_nsp.py ~/Games/celeste -k ~/keys/prod.keys